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~ Art Tier Hex

Art by Hexephra. Own work only - reblogs and inspiration can be found at hexephra.tumblr.com

Aug 08 2014

Anonymous said: Good day, could you perhaps lend me your vector of pin #18 (Bear Hug Magnum) ?

What do you mean by lend? If you’d like the files, you’ll need to contact me off anon so I can send you them. You can use them so long as it’s only for personal use; they’re neither your nor my property so we can’t be making money off them!

Jul 24 2014

talesofkenah:

developing ci. sharktailsharktailsharktail

i tried the webbed fin style wings but i don’t really like them so i’m going back to the dragon/bat style wings. 

Jul 15 2014

tonight’s animation practice: a really basic flight path! i should have left the three-line layout in but that would take another five minutes to render and gif-ify so. not sure the wings are doing exactly whati want them to / the timing’s not where i want it but i don’t have much time tonight. gotta press on! later i have to teach myself to actually animate flapping in flight.

tonight’s animation practice: a really basic flight path! i should have left the three-line layout in but that would take another five minutes to render and gif-ify so. not sure the wings are doing exactly whati want them to / the timing’s not where i want it but i don’t have much time tonight. gotta press on! later i have to teach myself to actually animate flapping in flight.

Jul 13 2014

sesquedoodle said: ✍ Levi

i don’t have mspaint so i’m drawing on photoshop with my mouse.

Send me a ✍ and a character and I’ll draw the character horribly on MS Paint!

Jul 13 2014

Jul 08 2014

talesofkenah:

it’s not as good as i’d normally make it, but i wanted to finish tonight, so here’s a quick head-turn exercise with xeari! note that it’s harder to do head turns for long-necked characters than for, say, humans, because of the way the head has to swing around. 
if i had more time i’d a] add a bit of bounce to the beginning and end and b] make sure the lines didn’t jitter. the volumes on her ear fins in particular aren’t quite consistent but ey. animation! i’m gonna try to do more of the exercises from the list using kenah characters!

talesofkenah:

it’s not as good as i’d normally make it, but i wanted to finish tonight, so here’s a quick head-turn exercise with xeari! note that it’s harder to do head turns for long-necked characters than for, say, humans, because of the way the head has to swing around. 

if i had more time i’d a] add a bit of bounce to the beginning and end and b] make sure the lines didn’t jitter. the volumes on her ear fins in particular aren’t quite consistent but ey. animation! i’m gonna try to do more of the exercises from the list using kenah characters!

(via tsunmonogatari)

Jul 05 2014

hexephra:

drawing dragons drunk
i woulda done more but i have such a short attention span right now and the majority are four-legged-two-winged dargons tsk tsk gotta diversify

hexephra:

drawing dragons drunk

i woulda done more but i have such a short attention span right now and the majority are four-legged-two-winged dargons tsk tsk gotta diversify

Jul 04 2014

hexephra:

aquanoctis:


A year later and it’s finally uploaded. Our student film, Reignfall, can be viewed below on youtube or vimeo. 
Youtube - https://www.youtube.com/watch?v=pp7QWn2637I
Vimeo - https://vimeo.com/99853204
Read More

Dude we worked so freakin hard on this! This was my life last year. Aquanoctis and lily are both incredibly talented people without whom this film would have been nothing. I learned so much about animation doing this, and looking back it’s clear to see I’ve already improved further! If you have a spare five minutes please go watch!

hexephra:

aquanoctis:

A year later and it’s finally uploaded. Our student film, Reignfall, can be viewed below on youtube or vimeo. 

Youtube - https://www.youtube.com/watch?v=pp7QWn2637I

Vimeo - https://vimeo.com/99853204

Read More

Dude we worked so freakin hard on this! This was my life last year. Aquanoctis and lily are both incredibly talented people without whom this film would have been nothing. I learned so much about animation doing this, and looking back it’s clear to see I’ve already improved further! If you have a spare five minutes please go watch!

Jul 01 2014

a quick chart of vark and his siblings, done primarily to try for diversity in dragon shapes, as well as to figure out their designs.

originally draconan genetics on kenah were going to be a grab bag - you never knew what kind of kid you might end up with. i figured that was a bit too implausible, but i didn’t want to have a nest full of identical dragon subspecies, so i went for a middle ground where relatives, especially siblings, all tend toward the same type.

in the case of vark’s nest, this meant i was going with the following rules:

  • generally long and serpentine bodies
  • four legs and two wings
  • nothing dramatically curvy besides maybe necks
  • straight horns going back from the top of the head
  • wings with fingers (as opposed to all spines, which can be seen in some dungeons & dragons designs)
  • centred around a green colour

these aren’t necessarily their final colours. here’s a bit about each! they’re in order of age from youngest to oldest.

Vark: the main character explored out of these five. the odd egg of the bunch, he doesn’t really agree with the teachings of his parents while his siblings did. he flew the coop as soon as possible to get away from their influence. he loves book knowledge in a world where books must still be copied by hand.

Lefeka: caring at heart, but taught the ways of the Followers by their parents. she’s very clever and not above a little trickery. she spent the most time with vark when they were all younger. has a keen interest in mineralogy.

Shilo: probably the least morally concerned of the bunch, he will do anything to get his way, but has a certain charisma about it. he’s quick-witted and has a way with words. he can tell the name of any herb or flower at a glance.

Zerres: a study in grace and power. she has a commanding voice and stance, but her favourite pastime is swimming with sea mammals. and lulling them into a false sense of security before eating them.

Uryzas: taciturn, even for a dragon. he was often made to look after the others, but they mostly handled themselves, so he’d just sleep or memorize constellations. he can scare the shit out of them when necessary, though, and has the physical strength to back him up.

aha. i made a bunch of that up on the spot. zerres turned out to be my favourite design of the bunch, though vark has my favourite overhead silhouette.

Jul 01 2014

ignoring design changes over the years, i can’t seem to be consistent with how i portray xeari. i’m not even talking about the full body - solely the head and specifically the face. tiny adjustments to proportions, curves, eye size, etc. make her face vary so much that i can’t figure out which one i like best anymore.

at the heart of it, i prefer her design with larger eyes and a generally rounder head and snout. that always looked the most like xeari to me. of course the real problem is sticking to it.

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